女鬼武器转换

非兼容性模式提取所有鬼剑武器
 
 
使用n++正则批处理提取的文件,.匹配新行要打钩
\[animation job\]\r\n\t`\[swordman\]`.+/swordman.lay`
替换为
$0\r\n[atswordman]\r\n$0\r\n[/atswordman]
 
然后把替换好的武器导入utility再去批处理
 
-----------------------------------------------------------
模板
[animation job]
    `[creator mage]`
 
[variation]
    7   0
 
[layer variation]
    2790
    `at_katanaa`
 
[equipment ani script]
    `equipment/character/atswordman.lay`
 
[layer variation]
    650
    `at_katanab`
 
[equipment ani script]
    `equipment/character/atswordman.lay`
-----------------------------------------------------------
 
 
    [layer variation]
        2790
        `sswdc`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        650
        `sswdb`
    [equipment ani script]
        `equipment/character/swordman.lay`
[/atswordman]
替换
    [layer variation]
        2790    
        `at_sswda`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        650 
        `at_sswdb`
    [equipment ani script]
        `equipment/character/atswordman.lay`
[/atswordman]
----------------------------------------------
    [layer variation]
        2790
        `katanac`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        650
        `katanab`
    [equipment ani script]
        `equipment/character/swordman.lay`
[/atswordman]
替换
    [layer variation]
        2790
        `at_katanaa`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        650 
        `at_katanab`
    [equipment ani script]
        `equipment/character/atswordman.lay`
[/atswordman]
----------------------------------------------
    [layer variation]
        2790
        `lswdc`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        650
        `lswdb`
    [equipment ani script]
        `equipment/character/swordman.lay`
[/atswordman]
替换
    [layer variation]
        2790    
        `at_lswda`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        650 
        `at_lswdb`
    [equipment ani script]
        `equipment/character/atswordman.lay`
[/atswordman]
----------------------------------------------
    [layer variation]
        2790
        `clubc`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        650
        `clubb`
    [equipment ani script]
        `equipment/character/swordman.lay`
[/atswordman]
替换
    [layer variation]
        2790    
        `at_cluba`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        650 
        `at_clubb`
    [equipment ani script]
        `equipment/character/atswordman.lay`
[/atswordman]
----------------------------------------------
    [layer variation]
        2791
        `beamswdc1`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        2792
        `beamswdc2`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        651
        `beamswdb1`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        652
        `beamswdb2`
    [equipment ani script]
        `equipment/character/swordman.lay`
[/atswordman]
替换
    [layer variation]
        2791    
        `at_beamswda1`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        2792    
        `at_beamswda2`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        651 
        `at_beamswdb1`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        652 
        `at_beamswdb2`
    [equipment ani script]
        `equipment/character/atswordman.lay`
[/atswordman]
----------------------------------------------
    [layer variation]
        2790
        `bswdc`
    [equipment ani script]
        `equipment/character/swordman.lay`
    [layer variation]
        650
        `bswdb`
    [equipment ani script]
        `equipment/character/swordman.lay`
[/atswordman]
替换
    [layer variation]
        2790    
        `at_bswda`
    [equipment ani script]
        `equipment/character/atswordman.lay`
    [layer variation]
        650 
        `at_bswdb`
    [equipment ani script]
        `equipment/character/atswordman.lay`
[/atswordman]

 

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