真实秒杀矛-碎魂饮血戟(碎魂飲血戟)-暴雨技术分享网

真实秒杀矛-碎魂饮血戟(碎魂飲血戟)

#PVF_File
 
[name]
    `碎魂飲血戟`
 
[basic explain]
    `[碎霸]攻擊時, 有5%%的幾率使敵人立即死亡。
[碎霸]未擊中敵人時, 有5%%的幾率使自身立即死亡。`
 
[grade]
    57
 
[rarity]
    4
 
[usable job]
    `[mage]`
    `[at mage]`
[/usable job]
 
[attach type]
    `[trade]`
 
[minimum level]
    50
 
[physical attack]
    59
 
[attack speed]
    -50
 
[stuck]
    -1
 
[MP regen speed]
    12
 
[price]
    91200
 
[repair price]
    76608
 
[value]
    72960
 
[creation rate]
    50
 
[equipment physical attack]
    638 581
 
[equipment magical attack]
    452 411
 
[separate attack]
    328 220
 
[physical critical hit]
    4
 
[icon]
    `Item/weapon/mage/spear.img`    43
 
[field image]
    `Item/field_weapon.img` 6
 
[equipment type]
    `[weapon]`  23
 
[animation job]
    `[mage]`
 
[variation]
    2   8
 
[layer variation]
    2790
    `spearc`
 
[equipment ani script]
    `equipment/character/mage.lay`
 
[layer variation]
    200
    `speard`
 
[equipment ani script]
    `equipment/character/mage.lay`
 
[animation job]
    `[at mage]`
 
[variation]
    2   8
 
[layer variation]
    2150
    `at_speara`
 
[equipment ani script]
    `equipment/character/atmage.lay`
 
[layer variation]
    200
    `at_speard`
 
[equipment ani script]
    `equipment/character/atmage.lay`
 
[animation job]
    `[creator mage]`
 
[variation]
    2   8
 
[layer variation]
    2790
    `spearc`
 
[equipment ani script]
    `equipment/character/mage.lay`
 
[layer variation]
    200
    `speard`
 
[equipment ani script]
    `equipment/character/mage.lay`
 
[sub type]
    0
 
[move wav]
    `SPEAR_TOUCH`
 
[durability]
    35
 
[weight]
    3200
 
[item group name]
    `spear`
 
[cool time]
    10000
 
[possible kiri protect]
 
[if]
    [attack success]
        1
[/if]
 
[then]
    [target]
        `enemy` -1
    [probability]
        5
    [add absolute damage]
        `all`
        `+` 999999999
[/then]
 
[if]
    [attack condition]
        `stuck`
    [attack success]
        2
[/if]
 
[then]
    [target]
        `myself`    -1
    [probability]
        5
    [restore]
        `hp`
        `%` -200    0
[/then]

 

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