称号20220611秒杀

#PVF_File
 
[name]
    `秒天秒地秒空氣`
 
[explain]
    `我秒天秒地秒空氣`
 
[flavor text]
    `臨在自制,測試專用`
 
[grade]
    1
 
[rarity]
    4
 
[icon mark]
    `Item/IconMark.img` 68
 
[no random]
 
[usable job]
    `[all]`
[/usable job]
 
[attach type]
    `[free]`
 
[minimum level]
    1
 
[icon]
    `Item/Title/title_cn.img`   179
 
[custom animation]
    ``
[/custom animation]
 
[equipment type]
    `[title name]`  1
 
[sub type]
    0
 
[physical attack]
    600
 
[physical defense]
    600
 
[magical attack]
    600
 
[magical defense]
    600
 
[equipment physical attack]
    1000    1000
 
[equipment magical attack]
    1000    1000
 
[separate attack]
    8000    8000
 
[physical critical hit]
    30.0
 
[magical critical hit]
    30.0
 
[all elemental attack]
    800
 
[attack speed]
    600
 
[cast speed]
    600
 
[move speed]
    600
 
[stuck]
    -20
 
[stuck resistance]
    200
 
[HP MAX]
    2500
 
[MP MAX]
    2500
 
[MP regen speed]
    500000
 
[HP regen speed]
    500000
 
[anti evil]
    200
 
[if]
    [module]
        `[dead tower]`
        `[dungeon]`
        `[tournament dungeon]`
        `[war room]`
        `[blood system]`
    [/module]
    [change status]
        `hp`
        `>`
        `%` 0
        `end`
    [time]
        500 1   500
[/if]
 
[then]
    [target]
        `myself`    -1
    [probability]
        100
    [add stat at once]
        `skill cool time`
        `%` -99
[/then]
 
[move wav]
    `NAME_TOUCH`
 
[skill data up]
    `[swordman]`    254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[fighter]` 254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[gunner]`  254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[mage]`    254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[priest]`  254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[at gunner]`   254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[thief]`   254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[at fighter]`  254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[at mage]` 254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[demonic swordman]`    254
    `[dungeon type]`
    `[level]`   26
    `+` -100
    `[swordman]`    169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[fighter]` 169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[gunner]`  169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[mage]`    169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[priest]`  169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[at gunner]`   169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[thief]`   169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[at fighter]`  169
    `[dungeon type]`
    `[level]`   0
    `-` 9000000
    `[at mage]` 169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[demonic swordman]`    169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
    `[creator mage]`    169
    `[dungeon type]`
    `[level]`   0
    `+` 9000000
[/skill data up]
 
[if]
    [time]
        100 1   100
    [cooltime]
        200
[/if]
 
[then]
    [target]
        `all enemy` 400
    [passive object]
        23020   0   0   0   9999    0
        ``
    [/passive object]
[/then]
 
[if]
    [change status]
        `hp`
        `>`
        `%` 0
        `end`
    [cooltime]
        20000
[/if]
 
[then]
    [target]
        `myself`    -1
    [equipment duration]
        20000
    [buff]
        `unbreakable`
[/then]
 
[y move dash speed]
    2
 
[x move dash speed]
    2
 
[room list move speed rate]
    1.0

 

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