#PVF_File
[name]
`秒天秒地秒空氣`
[explain]
`我秒天秒地秒空氣`
[flavor text]
`臨在自制,測試專用`
[grade]
1
[rarity]
4
[icon mark]
`Item/IconMark.img` 68
[no random]
[usable job]
`[all]`
[/usable job]
[attach type]
`[free]`
[minimum level]
1
[icon]
`Item/Title/title_cn.img` 179
[custom animation]
``
[/custom animation]
[equipment type]
`[title name]` 1
[sub type]
0
[physical attack]
600
[physical defense]
600
[magical attack]
600
[magical defense]
600
[equipment physical attack]
1000 1000
[equipment magical attack]
1000 1000
[separate attack]
8000 8000
[physical critical hit]
30.0
[magical critical hit]
30.0
[all elemental attack]
800
[attack speed]
600
[cast speed]
600
[move speed]
600
[stuck]
-20
[stuck resistance]
200
[HP MAX]
2500
[MP MAX]
2500
[MP regen speed]
500000
[HP regen speed]
500000
[anti evil]
200
[if]
[module]
`[dead tower]`
`[dungeon]`
`[tournament dungeon]`
`[war room]`
`[blood system]`
[/module]
[change status]
`hp`
`>`
`%` 0
`end`
[time]
500 1 500
[/if]
[then]
[target]
`myself` -1
[probability]
100
[add stat at once]
`skill cool time`
`%` -99
[/then]
[move wav]
`NAME_TOUCH`
[skill data up]
`[swordman]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[fighter]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[gunner]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[mage]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[priest]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[at gunner]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[thief]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[at fighter]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[at mage]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[demonic swordman]` 254
`[dungeon type]`
`[level]` 26
`+` -100
`[swordman]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[fighter]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[gunner]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[mage]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[priest]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[at gunner]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[thief]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[at fighter]` 169
`[dungeon type]`
`[level]` 0
`-` 9000000
`[at mage]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[demonic swordman]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
`[creator mage]` 169
`[dungeon type]`
`[level]` 0
`+` 9000000
[/skill data up]
[if]
[time]
100 1 100
[cooltime]
200
[/if]
[then]
[target]
`all enemy` 400
[passive object]
23020 0 0 0 9999 0
``
[/passive object]
[/then]
[if]
[change status]
`hp`
`>`
`%` 0
`end`
[cooltime]
20000
[/if]
[then]
[target]
`myself` -1
[equipment duration]
20000
[buff]
`unbreakable`
[/then]
[y move dash speed]
2
[x move dash speed]
2
[room list move speed rate]
1.0
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