[basic explain]
`每隔30秒隨機給予角色以下屬性:
1,攻擊時,附加12%%的冰屬性傷害。
冰属性攻击 冰屬性強化 +20 冰屬性抗性 +20
2,攻擊時,附加12%%的火屬性傷害。
火属性攻击 火屬性強化 +20 火屬性抗性 +20
3,攻擊時,附加12%%的光屬性傷害。
光属性攻击 光屬性強化 +20 光屬性抗性 +20
4,攻擊時,附加12%%的暗屬性傷害。
暗属性攻击 暗屬性強化 +20 暗屬性抗性 +20`
[detail explain]
`每隔30秒隨機給予角色以下屬性:
1,攻擊時,附加12%%的冰屬性傷害。
冰属性攻击 冰屬性強化 +20 冰屬性抗性 +20 (效果持续30秒,冷却时间30秒)
2,攻擊時,附加12%%的火屬性傷害。
火属性攻击 火屬性強化 +20 火屬性抗性 +20 (效果持续30秒,冷却时间30秒)
3,攻擊時,附加12%%的光屬性傷害。
光属性攻击 光屬性強化 +20 光屬性抗性 +20 (效果持续30秒,冷却时间30秒)
4,攻擊時,附加12%%的暗屬性傷害。
暗属性攻击 暗屬性強化 +20 暗屬性抗性 +20 (效果持续30秒,冷却时间30秒)
进图30秒后生效`
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说明:调用的APD随意选取pvf里一个新增4个列表即可,调用的APD编号记得更改
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[if]
[start cooltime]
30000
[change status]
`hp`
`>`
`%` 0
`end`
[cooltime]
30000
[/if]
[multiple then]
[then]
[target]
`myself` -1
[then probability]
25
[equipment duration]
30000
[elemental weapon]
`water`
[appendage]
600
[/then]
[then]
[target]
`myself` -1
[then probability]
25
[equipment duration]
30000
[elemental weapon]
`fire`
[appendage]
601
[/then]
[then]
[target]
`myself` -1
[then probability]
25
[equipment duration]
30000
[elemental weapon]
`light`
[appendage]
602
[/then]
[then]
[target]
`myself` -1
[then probability]
25
[equipment duration]
30000
[elemental weapon]
`dark`
[appendage]
603
[/then]
[/multiple then]
[if]
[my appendage]
600
[attack success]
1
[/if]
[then]
[target]
`enemy` -1
[add absolute damage]
`water`
`%` 12
[/then]
[if]
[my appendage]
601
[attack success]
1
[/if]
[then]
[target]
`enemy` -1
[add absolute damage]
`fire`
`%` 12
[/then]
[if]
[my appendage]
602
[attack success]
1
[/if]
[then]
[target]
`enemy` -1
[add absolute damage]
`light`
`%` 12
[/then]
[if]
[my appendage]
603
[attack success]
1
[/if]
[then]
[target]
`enemy` -1
[add absolute damage]
`dark`
`%` 12
[/then]
[if]
[my appendage]
600
[change status]
`hp`
`>`
`%` 0
`end`
[cooltime]
30000
[/if]
[then]
[target]
`myself` -1
[equipment duration]
30000
[stat]
`water attack`
`+` 20
[stat]
`water resistance`
`+` 20
[/then]
[if]
[my appendage]
601
[change status]
`hp`
`>`
`%` 0
`end`
[cooltime]
30000
[/if]
[then]
[target]
`myself` -1
[equipment duration]
30000
[stat]
`fire attack`
`+` 20
[stat]
`fire resistance`
`+` 20
[/then]
[if]
[my appendage]
602
[change status]
`hp`
`>`
`%` 0
`end`
[cooltime]
30000
[/if]
[then]
[target]
`myself` -1
[equipment duration]
30000
[stat]
`light attack`
`+` 20
[stat]
`light resistance`
`+` 20
[/then]
[if]
[my appendage]
603
[change status]
`hp`
`>`
`%` 0
`end`
[cooltime]
30000
[/if]
[then]
[target]
`myself` -1
[equipment duration]
30000
[stat]
`dark attack`
`+` 20
[stat]
`dark resistance`
`+` 20
[/then
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